Superhero Metroplexual: We Built this City on 250 Points
In my discussion of superhero cities, I left out a few interesting locations without individual sourcebooks. You can see my awesome list here- Superhero Cities. I went back find some I'd missed. Kerberos Club for example, has an amazing section on London in the setting. It nicely conveys tone and offers playable possibilities. It shows a Victorian-era London dramatically impacted by the relatively recent emergence of supers, magick and other high weirdness. I could easily see running a London-centered campaign based on this. Mutant City Blues, on the other hand, offers some historical background on the setting, and then sixteen pages of material for the urban locale of your choice. I like that- the corporations, people and places suggested there offer a concrete connection to the premise of the game. They reinforce the ideas and allow players and GMs access to those stories. But they’re also written broadly enough to fit into whichever city you opt to use. Finally, I was a little surprised when I went back to look at the Smallville rpg. I’d assumed that they would have significant material on Smallville or Metropolis, but the sketchy material only takes up a couple of pages. I wonder if the Smallville High School Yearbook has more stuff.
5 out of 5