Tuesday, January 22, 2013

Golden Heroes by Simon Burley and Peter Haines - OLevelin Human

"But the most impressive element of the game mechanics for my money was the dully named Campaign Ratings: an array of fluctuating characteristics and stats, which could go up or down due to actual role-playing! No, not spending experience points, but by the way your character behaves. Of course your character rationale would also have plenty of influence on there starting values too. Now if you think this sounds a little bit like the Passions and Trait system in Pendragon which is widely celebrated in revolutionizing RPGing from the binary shackles of good-evil alignments and such other horse shit then you are right. What’s more GH came out a good 12 months or so before Pendragon did. Now I’m not saying that Greg Stafford ripped it off, but I am saying that GH got there first and deserves to be remembered for it." 4 out of 5 http://d4d6d8d10d12d20sbehindtheskeletoninthecloset.wordpress.com/2009/06/12/golden-heroes/